Addressed an issue on "Die Maschine" that rarely positioned players outside of the map when teleporting from the Dark Aether.Players can now complete the full Omega Intel collection in “Die Maschine.”.New "Firebase Z" map now available via Endless and Round 20 playlists for all players.Original Treyarch music unlocked via War Tracks can now be played in the Music Player in the Barracks, including "Pentagon," "Rooftops," "115," and "Damned.".Decreased hip-fire accuracy when priming a grenade while sprinting. Addressed an issue where players inside smoke from a Smoke Grenade would gain aim assist against players outside the smoke.Increased minimum damage for the two Launcher class weapons.Gunfight Blueprints (including Nuketown '84).Increased player count to allow for two Spectators in CDL Hardpoint, CDL Search & Destroy, and CDL Control.Additional defender spawn points added and logic updated for the B capture point on Raid.Reduced how late players can join a match in progress.Reduced Hardpoint Secured score event from 50 to 25 score.This score modifier will reset upon leaving the Hardpoint. Updated Hardpoint Owned score event to increase in score the longer a player controls the Hardpoint.2v2 and 3v3 Gunfight now available in Custom Games.Added Nuketown '84 to Gunfight map rotation.After one bomb detonates, a new one comes online to take its place, so five bombs are always available instead of an initial set that gets reduced to a single bomb before the next wave.
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